While talking with thousands of coaches at clinics, tournaments and through emails, we’ve noticed that the same questions get asked all the time about our Pop Toss Batting Tees. We’re compiling a database to help customers get the answers they need about our machines. If you don’t see the answer to your question, you can contact us here.
No, the Poptoss is completely self-contained so you can use it season after season without replacing anything. All the parts on our Tees come with a Lifetime Warranty as well.
The Pop Toss is very versatile and everything is adjustable. There are a few different features that have an effect on the height of the launched ball.
1.) The angle which the ball is being launched will affect the height of the ball. (The feet are adjustable, screw them in or out to change the angle at which the ball flies).
2.) The rubber Anglar bounces the ball a couple feet higher than the plastic Anglar. These Anglars are what make contact with the ball and are interchangeable by screwing them into the “Ball Striker”.
3.) The spring you use will greatly influence the amount of height you get on the launched ball by a few feet. The Black Tee comes with 3 different springs and the Green Tee comes with 2 different springs.
4.) The “Height Adjustment Collar” can be screwed up (less height on launch) or down (more height on launch) this effects the height by a few extra inches.
The Pop Toss comes in the box adjusted to use in the “Long Toss” mode. Just by moving the Pop Toss to different locations in front of the hitter, you can get the ball to cross the plate where you need it and at the height you need it.
Pop the ball higher before it crosses the strike-zone to simulate a Change-Up, forcing the hitter to wait back on the pitch. Pop the ball lower in the strike-zone to simulate fastballs of different speeds. If you have the Pop Toss set up at the maximum distance and arc away from the hitter, the reaction time to hit the ball is approximately .8 of a second or so. That means it is the same reaction time as a Major League 40 MPH pitch. Adjust it to pop about 5 feet and reaction time is reduced, simulating about a 60 MPH pitch. 4 feet = about 70 mph, 3.5 feet = about 80 MPH, 3 feet = about 85 MPH and 2.5 feet gives you the reaction time of a 95 to 100 MPH pitch.
The Pop Toss is fully adjustable to get the angle, arc and trajectory to simulate a curve or slider from a lefty or a righty. Simply put the tee out in front of the hitter, on the left side of the plate (from behind home), angling it across the plate to the back right corner of the zone. The natural arc and the spin on the ball created by the Pop Toss and it’s movement through the strike-zone perfectly mimics a curve from a Righty. Do the opposite to simulate a Lefty. Have it jam the hitter on the hands or pound the outside corners to practice going the other way. You’ll be amazed when you start hitting off of it.